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Windows Central
Windows Central
Technology
Ben Wilson

Why is REMATCH struggling to retain its players? One of my favorite online games is still missing the most crucial feature of all

REMATCH logo with screenshot and player count graph from SteamDB, reported as of August 13, 2025.

After only a few days of closed beta testing, I knew I'd be hooked on REMATCH. I paid £29.99 ($39.99) for three days of advanced access to this "Rocket League without cars" title before its proper launch in June. Yes, it's a silly way to describe five-a-side football, but it was always the easiest way to pitch this simplified version of the beautiful game, and it makes sense when you see it in action.

REMATCH (yes, in all caps) came from a small team at Sloclap, the French developers behind the brilliant cinematic beat-'em-up Sifu and an even earlier martial arts-themed online fighter, Absolver. So, it's not as though multiplayer netcode was ever a completely alien concept, but adding Rematch to Xbox and PC Game Pass gave its exposure a shot in the arm and a rise in popularity.

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