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GamesRadar
GamesRadar
Technology
Austin Wood

Dark Souls bosses are about to terrorize Elden Ring Nightreign players because the director wanted to "really embrace" the "chaos" of The Lands Between

Elden Ring Nightreign Gaping Jaw.

Elden Ring Nightreign is basically an experiment for FromSoftware, which has tried its hand at a "condensed RPG" with a "sporty" feel, per director Junya Ishizaki.

One of its more surprising elements is the to-hell-with-canon inclusion of bosses and, via cosmetics, characters from previous FromSoftware games, especially the Dark Souls trilogy. Ishizaki previously said this just sounded like a fun idea, and in an interview with GamesRadar+, he reckons it also legitimately worked with the themes of Elden Ring itself.

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