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Lynda Clark, Lecturer in Creative Writing (Interdisciplinary Futures), University of Edinburgh

Why Charles Dickens would have made Great Expectations a videogame if he were writing today

Despite dying over 100 years before the release of Pong, the novelist Charles Dickens has connections to a number of videogames. He appears as a character in Assassin’s Creed Syndicate (2015); is the subject of a mobile app walking-tour, Charles Dickens London: The Writer’s Journey (2022); and his works are brought to virtual life in the forthcoming The Mysteries of Gad’s Hill Place.

There’s also plenty in Dickens’ work to suggest that were he alive today, he may be writing his own videogames as well as appearing in them.

Great Expectations (1861) in particular demonstrates Dickens’ ludic credentials. A sense of progression is common in the Bildungsroman or “progress” novel, but Pip seems to embody ideas of “levelling-up” more reminiscent of a playable character accumulating XP (experience points) than a typical protagonist.

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