

NBA 2K players often wonder what the actual difficulty of the Park is. NBA 2K26’s Park runs on a custom difficulty, one that sits between All-Star and Superstar, with Rec matching the same. On the other hand, Pro-AM and Proving Ground lean closer to Hall of Fame-level gameplay.
So what difficulty is the Park? Let’s take a deeper dive.
The Actual Park Difficulty
Mike Wang has confirmed that Park and Rec uses a hybrid difficulty setting, tuned between standard All-Star and full Superstar. You feel this right away, as shot windows get tighter, contest impact is stronger, and help defense feels much more realistic compared to Pro or low-tier MyCAREER games.
It’s not leaned back like offline play, but it still doesn’t feel as punishing as full Superstar or HOF sliders.
Casual Court Vs Main Park

Inside the City, Casual Court is a different story. It’s set to Pro difficulty and differs from the main Park courts. In here, shots can still drop if your timing’s a little off. That gives new players room to mess up, without being absolutely punished.
However, once you step into the main Park courts, things get tougher. It rewards clean greens and good spacing, so relying on whites the way you would on lower difficulty games won’t get you far.
How Park Difficulty Feels In-Game
Shooting in the Park is much less forgiving, especially off the dribble or when even lightly contested. Green windows shrink, so badges like Limitless Range, Agent 3, and Deadeye actually make a difference. If your three-point ratings are low and you’re forcing shots, you’ll brick a lot.
Defense gets a noticeable boost, too. Bump animations are stronger, and passing lanes are much more active. Also, if you’re running a good lock build with clamps and glove-type badges, those can snag real steals rather than canned bump strips every possession.
Rec, Pro-AM, And Proving Ground

Rec sticks to that same mixed All-Star/Superstar difficulty as in the Park. So if you can green consistently in Park, expect that skill to translate into 5v5s. The main difference is larger courts and more players, so bad spacing and poor decision-making punish more than the difficulty itself.
Things turn pretty serious in Pro-AM and Proving Ground. The difficulty level is tuned closest to the Hall of Fame. That means shot selection, defensive rotations, and stamina penalties are at the greatest difficulty for competitive teams.
Conclusion
The conclusion is simple: you can’t really slide your way through Park and Rec with low ratings and a handful of badges. You need enough three-ball to green consistently at that mid-level difficulty. Moreover, you need solid perimeter defense to survive switches, and good stamina/badge management to handle longer possessions.
If you’re new to NBA 2K26, the natural progression would be to run a few games on Casual Court (Pro) to nail your jumper first. Once you’re comfortable, move up to the Park, and then finally into Pro-AM or Proving Ground.