
Fable creator Peter Molyneux recalls that Fable ending up as good as it was is testament to the team at Lionhead.
Molyneux spoke to Edge magazine (now republished in Playmakers), and said, "Dene [Carter] and I had been thinking about Fable for at least ten years before we started on it, and not necessarily in the most grounded of ways" he explained, "We were children, dreaming up a game about simulation, self-expression, magic, gothic horror and unintended consequences, who became young adults who didn't know enough to know what was possible "