
League of Legends developer Riot has owned up to missteps in a recent update which made unlocking new characters a gargantuan, potentially 800-hour grind, admitting "we screwed up on this one" and promising reward improvements.
"We meaningfully screwed up on this one," a blog post from Meddler begins. "The numbers we shipped were pretty far off from what they should be for many of you. We’ll be putting out fixes for that during Patches 25.S1.2 and 25.S1.3."