
Towards the end of last month, Brendan Greene's studio PlayerUnknown Productions finally launched its new survival simulator into early access. And it's changed quite a bit in just the few weeks it's been out.
Prologue: Go Wayback! started with a single mode: survival. In this, you'd get dropped into a new procedurally generated map and have to survive the elements, keep yourself fed and watered, and finally find the lighthouse, which is the only way out of the game. It may sound simple, but there were loads of variables which could greatly help or hinder your chances of success, spawning in the middle of a lake being one such example.