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GamesRadar
GamesRadar
Technology
Jordan Gerblick

"We're not going to use f***ing AI to do it, I will find the money to pay humans," says dev of lovely Star Fox-style roguelike looking to add voice acting

Whisker Squadron: Survivor.

One developer behind a fabulous recent roguelike is planning to add voice acting post-launch, and he's strongly intent on doing it the old-fashioned way: with actual human voices.

Aaron San Filippo, the director of Whisker Squadron: Survivor, a self-styled "cosmic roguelite on-rails shooter" which many have affectionately compared to Nintendo's iconic Star Fox series, says he understands the technical appeal of AI-generated voice acting, but argues that the creative and ethical cons outweigh the pros.

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