Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Anna Koselke

"We love making games more than we love managing": Clair Obscur: Expedition 33 lead says "it's good to have limitations," so the RPG studio won't "scale up" for any future projects

A man looking straight ahead during one of the best Xbox Series X games, Clair Obscur: Expedition 33.

Now that Clair Obscur: Expedition 33 has secured various big wins under its belt, from the Golden Joystick Awards to the more recent Game Awards 2025 event, Sandfall Interactive likely has its eyes on the future – a future that apparently won't look very different for it.

As per Edge's Knowledge newsletter, director Guillaume Broche implies as much as he responds to a question of whether or not Sanfall Interactive's next game will prove to be a "larger-scale production" than Clair Obscur: Expedition 33 was. "No, I think it's good to have limitations when you are creative," admits the lead. "It's the best way to be the best version of yourself." Even though the studio could go bigger, it won't.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.