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GamesRadar
GamesRadar
Technology
Dustin Bailey

"We do not design and produce games for everyone": Space Marine 2 publisher "didn't believe" it would reach 7 million players and says niche games made for specific people are the future, AAA mass appeal be damned

Space Marine 2 4K texture pack shots.

Warhammer 40,000: Space Marine 2 was a breakout hit to such a degree that's surprised even the game's publisher. But equally, it served as proof that the company's approach – games with a narrow focus made for an extremely specific audience – is working better than a AAA appeal to a mass market that may never show up.

"The road to success for us is based on a simple idea: players are looking for niche and very targeted, impactful experiences," as Geoffroy Sardin, CEO of Pullup, the parent company of Space Marine 2 publisher Focus Entertainment, tells The Game Business.

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