
Adding some details to recent comments from Embark Studios regarding the way Arc Raiders' matchmaking groups players by their PvP proclivity, design lead Virgil Watkins says that while some folks may read too much into it, the community's thinking is pretty close to the truth.
Speaking with GamesRadar+, Watkins says "it's a bit of a misnomer calling it aggression-based, and it is something we're going to keep tuning, but people aren't far off in how they think it works."