
It's hard to imagine Crysis 3 without the Predator Bow, a flexible and stylish weapon that ended up defining much of the game's combat sandbox. In a new documentary, developer Crytek explains that the iconic bow goes back to one of the most important shooters in all of PC gaming: Team Fortress 2.
"I was playing a lot of Team Fortress 2 at that time," says gameplay director Dennis Schwarz, "and one of the things I was really, really enjoying was playing as the Sniper class but using the bow, which meant that you cannot play very aggressively because it's a shorter range. And I really, really enjoyed it, and I thought there has to be some room also in Crysis for something like a bow."