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GamesRadar
GamesRadar
Technology
Heather Wald

We asked Obsidian about romance in The Outer Worlds 2, and now I'm a little hopeful the RPG may follow Avowed's example: "it truly does need to be something that's organic"

The Outer Worlds 2 screenshot showing the group of companions we'll be adventuring with, surrounded the by the GamesRadar+ Big Preview banner, with an interview logo.

The companions in The Outer Worlds 2 recently took center stage in a new trailer that dropped during Gamescom Opening Night Live 2025. After showcasing each intrepid adventurer that's going to join us in the Arcadia star system, a narrator cheekily confirmed as a closing aside that, "no, you can't sleep with them". While sleeping with a character is by no means the be all and end all of romance in games, on a surface level, you could take this to mean that we won't be able to woo our party members – especially in light of the fact that you couldn't in the first Outer Worlds.

But after asking Obsidian game director Brandon Adler about the studio's approach to romance, and whether or not it will at all factor into the sequel at Gamescom 2025, I'm starting to really like the picture the studio is painting for companion relationships. It even sounds as if it could be taking a leaf out of Avowed's book, and in my heart of hearts, I really hope it does.

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