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GamesRadar
Technology
Austin Wood

"We actually won": Helldivers 2 players pull off a miracle at the 11th hour, killing 47 million enemies of Democracy in a week and earning 3 cities that sound like terrible places to live

A Helldiver holding a flag in a promotional image for Helldivers 2.

The latest Helldivers 2 Major Order was a doozy. On July 22, High Command instructed the Helldivers to kill a set number of a wide range of enemies of Democracy, around 48 million total, hoping to simultaneously generate "patriotic war footage" and clear the air for the construction of three new "Maximum Security Cities." Well, it took a little helping hand from developer Arrowhead, but players just barely pulled it off.

Yesterday, an "adjustment" for the Major Order, which sure seemed like a wink and a nudge from Arrowhead as the studio clearly hoped players could pull this off, slashed the number of kills necessary for one part of the command, bringing the total bounty down to 47 million kills. Players had no problem killing Impalers, Fleshmobs, or Shriekers, but tanky Leviathans and Factory Striders proved more difficult. So, the invisible hand of Arrowhead offered a boost.

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