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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

Was Fable really delayed because of GTA 6, or is the RPG just not finished yet?

A screenshot of a character in the Xbox Games Showcase June 2024 Fable trailer.

Fable has been delayed to 2027, and Xbox had to be sneaky about it. The news came buried in the middle of a tweet, which, despite masquerading a list of how many excellent new games are set to launch in 2026 – only three of the six being Xbox-owned IPs – turned out to be a Trojan horse.

Xbox explains its reasoning as being made with its players in mind. By moving the goalpost to February next year, the delay would help Xbox "plan [its] game launches through the holidays" and give the upcoming RPG "the dedicated moment it deserves". Launching in the shadow of Grand Theft Auto 6 is no developer's idea of a good time, but if this delay is supposed to be a great gift from Microsoft that spares us the ineffable torment of having too many good things to play all at once, it's a pretty strange gift. It has me wondering if the real reason is that Fable needs more time to cook – and if that's true, why not just say so?

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