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PC Gamer
PC Gamer
Rich Stanton

Warren Spector says his major contribution to System Shock was to stop 'it many times from getting killed'

System Shock remake - Shodan.

PC Gamer's all-singing all-dancing all-action 30th anniversary issue is on-sale today, and includes a slew of major interviews with the creatives that have shaped our industry and some of the most important games in history. PCG's editor Robert Jones sat down with Warren Spector and Paul Neurath, key members of the original System Shock team, which is generally considered the first game you could call an immersive sim, with its influence is still prevalent in the contemporary industry across the likes of Arkane's various titles and 2K's Bioshock series.

The origins of the game go back to its lead programmer Doug Church who, while Warren Spector was polishing up a proposal for something called Alien Commander, shared how bored he was with the then-industry's over-reliance on genre tropes. 

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