
Fatshark has done a fair bit of fooling around with Darktide’s format offerings lately, with the recent Havoc mode expanding the game’s difficulty options and variance. But while Havoc caters to endgame players looking for a challenge, Mortis Trials—laid out in the latest blog post from community manager StrawHat—are described as "chaotic, with easy access for immediate fun."
Available from trust level 13, these missions will see players fight off visions of heretics induced in the Theatres of Mortification over 12 waves of escalating intensity. Most of these will involve the normal hacking agents of chaos to bits, but every third wave will be an "objective" wave wherein players will have to carry out a small task in exchange for supplies and buffs. This wave-based 'kill guys, restock, kill more guys' sort of loop immediately reminds me of my favorite horde game, Killing Floor, but where Mortis Trials gets interesting is in its roguelike-inspired buffs which promise to add a layer to buildcrafting.