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Tom’s Hardware
Tom’s Hardware
Technology
Jeffrey Kampman

VRAM-friendly neural texture compression inches closer to reality — enthusiast shows massive compression benefits with Nvidia and Intel demos

An example image of a dinosaur produced using neural texture compression.

Nvidia's Blackwell architecture touts support for a raft of AI-powered "neural rendering" features. Among the more interesting of these is neural texture compression, or NTC. As developers pursue more realistic gaming experiences, texture sizes have also grown, creating more pressure on limited hardware resources like VRAM. An enthusiast has now demoed texture compression tech in action on both Nvidia and Intel test systems, demonstrating massive improvements in compression, a feature that will ultimately allow developers to do more with less VRAM, or to enable more features within the same GPU memory capacity.

NTC promises to greatly reduce texture sizes on disk and in memory and to improve the image quality of rendered scenes compared to the block-based texture compression techniques widely used today. It allows developers to use a small neural network optimized for each material in a scene to decompress those textures.

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