
The fact that any video game works is an absolute miracle. Even a single line of code can lead to a catastrophic crash, and the developer of viral indie hit Peak has just revealed one that caused the co-op climber to become unplayable if the language was set to French.
Aggro Crab, the developer behind Another Crab's Treasure and roguelite Going Under, revealed it made Peak to help the team get their creative spark back and prevent burnout. As such, Peak was made quickly, and when it became a success, selling over one million copies in just six days, the devs probably realized they needed to add more things to it, like localization into languages other than English.