
Nana Dhebuadze is a freelance concept artist with more than eight years of experience in film and gaming. She specialises in keyframe and environment design and has worked with the likes of Wizards of the Coast, Technicolor, Blur, Axis Studios, Aaron Sims Creative and Ubisoft.
At Vertex 2024, Nana will take us step-by-step through her pipeline for creating keyframes, from the initial idea to the final image, providing valuable insights into her process.