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Doug Sarro, SJD candidate and adjunct professor, Law, University of Toronto

Using gaming tactics in apps raises new legal issues

Apps are designed to encourage desired behaviours, sometimes with perverse consequences for users. (Shutterstock)

When new innovations emerge, there’s always a temptation to say that we need to rewrite the rulebook for them. Gamification has been no exception.

Gamification refers to the use of elements from gaming, often by a smartphone app, to make ordinary activities like stock trading or rideshares more engaging. It can have powerful influences on our choices, sometimes in controversial ways.

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