
RTS fans have been having a tough time of it, lately – a fact that Sandro Sammarco, the Principal Designer behind Frontier’s upcoming Warhammer Age of Sigmar: Realms of Ruin is doing his best to remedy.
In addition to giving Warhammer’s high-fantasy Age of Sigmar setting its first-ever RTS treatment, speaking with Sammarco, it became clear that Realms of Ruin was a response to an RTS drought in recent years. “Realtime strategy games are great,” said Sammarco, but “at the moment, they have been… underserved for the community.”