
Larian says half of one percent of Baldur's Gate 3 players have managed to finish the game without recruiting a single companion, and accounting for those possibilities is part of what made designing the game and writing its dialogue so challenging.
"We are chasing that feeling of absolute freedom," lead systems designer Nick Pechenin tells GQ. "I just got the numbers today that half of a percent of all players reached the final fight without having ever recruited any companions. There are no achievements for it. The game never suggests that this is a good idea, but our dialogue needed to support that."