
I thought Tron: Catalyst would be a lot to take in. In truth, it kind of was – I'm only casually familiar with Disney's cyberpunk movie series, my last experience being catching Tron: Legacy at the cinema in 2010. It's safe to say that I remembered precious little about Tron, save for flashy neon-accented everything, when I sat down for this two-chapter hands-on.
But Tron: Catalyst quickly pulled me in. Pivoting away from Tron: Identity's visual novel format, Bithell's new game presents a fast and fluid isometric adventure that puts action front and center. It's surprisingly intuitive, the top-down viewpoint lending it a familiar roguelike twist (thanks in part to Hades 2) that helped me pay attention to all the context clues dotted throughout. Programs are people, The Grid is the setting, and the Core is the megalomaniacal self-appointed government that has seized control of these parts.