
Towers of Aghasba, an upcoming open-world adventure from developer Dreamlit inc, takes place on a vast handcrafted island that you'll be able to shape and mold as you build up villages and revive the land's ecosystems as a shipwrecked member of the Shimu tribe. It looks gorgeous. But fitting all the pieces together is shaping up to be an ambitious undertaking. With a chance to see some of the climbing, exploration, crafting, side activities you can get stuck into in a hands-off presentation, it very much looks like a mix between the island getaway customization of Animal Crossing New Horizons, and the sandbox freedom of Breath of Wild – only with a prehistoric, fantastical twist to it.
In actual fact, CEO, co-founder, and game director Khang Le points to both games as big sources of inspiration for the direction Towers of Aghasba would eventually take. With the initial idea for the survival experience taking root all the way back in 2009, with Minecraft being a major influence, it wasn't until some years later that Le decided to actually put things in motion.