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PC Gamer
PC Gamer
Dominic Tarason

Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses

Tzarina Katarin Bokha, the Ice Queen of Kislev.

Despite being the poster faction for Total War: Warhammer 3, actually playing the Russian-inspired Kislevites in Creative Assembly’s ever-expansive strategy sandbox has always been a bit contentious. The pain-points went beyond mere frostbite, with the fiddly political back-and-forth between the Ice Court and the Great Orthodoxy putting a chilling effect on those wanting to play as any of Kislev’s fractious factions.

It has been a long time coming, but update 6.1 yesterday included a major mechanical overhaul for Kislev that extends through all its core mechanics and even as far as changing how you play its DLC. You can check out the full (and very, VERY extensive patch notes here), but the main thing is the replacement of the political race between the Court and Orthodoxy. Instead, every Kislev faction can choose which side to align with and unlock faction-specific boons and upgrades.

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