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PC Gamer
PC Gamer
Ted Litchfield

To get Thief Remastered's cutscenes right, Nightdive brought on the dev behind the 1998 originals

Garrett from Thief climbing the side of a building, city visible in background and stained glass window in foreground.

In a new episode of Nightdive's Deep Dive podcast, host Locke Vincent, producer Daniel Grayshon, and studio head Stephen Kick got into some of the more granular details of Thief: The Dark Project Remastered, including that they brought on an original Looking Glass artist, Daniel Thron, to help revamp Thief's cutscenes.

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