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PC Gamer
PC Gamer
Tyler Colp

Tired of words? Double Fine's next game is a 'story told without words' that stars a walking lighthouse and its pet bird

The inventive minds at Double Fine are back with a game set in the post-apocalypse where you play as a lighthouse.

A "story told without words," Keeper is set in a world consumed by a dark substance that can only be cleared away by the lighthouse's bright gaze, according to the description from a post on Xbox Wire.

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