CCP Games CEO Hilmar Veigar Pétursson is sitting in his office in Iceland one day when the phone rings – it’s a call from a foreign embassy. “Someone from our country has a problem with your game,” the voice on the other end of the line explains.
People are always having problems in EVE Online, a spaceship sim where corporate espionage and heists are as commonplace as star systems. But this feels different, and there’s something menacing about the tone of the conversation.
“I say, ‘Okay, well, people have problems all the time. What kind of problem?’” Pétursson recalls.