
The 'wait, what?' count is high in Indika. It's bizarre in the best way; flinging genres flips, surrealism and fourth wall breaks around without a care in the world as it dismantles organized religion and questions faith as a whole…. wait, comeback. You don't have to worry about the themes, or the fact that the main hero is an almost certainly schizophrenic early 19th-century Russian nun. What's important is that this is a constantly creative, and always surprising game, littered with moments you'll remember for a long time.