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PC Gamer
PC Gamer
Jess Kinghorn

This photorealistic FPS runs in browser thanks to 'Gaussian Splatting', which is now my new favorite thing

Screenshots of a small FPS project using 'gaussian splatting' to render its photorealistic environment.

Original story, March 28: Believe it or not, but you can play a photorealistic FPS in your browser right now, even if you don't have a massive GPU. This simple FPS project doesn't exactly offer pulse pounding gameplay, but is instead head-turning for how it conjures a photorealistic environment without hogging your rig's resources.

The project was made by Iakov Sumygin, a software engineer at Snap Inc (the creators of SnapChat), and built using the company's browser-based game engine PlayCanvas. To create this itty bitty shooter's realistic environments, Sumygin used 'Gaussian Splatting', which combines multiple images of a real-world environment with camera position data, thereby creating a patchwork, virtual rendering of a space that can then be viewed from new angles (via Tom's Hardware).

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