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GamesRadar
GamesRadar
Technology
Austin Wood

This might be the fastest I've gotten sucked into a roguelike all year: building the perfect war machine in this Steam Next Fest demo is so fun it's hard to stop

Wanderburg castles in a grassy field.

Every time I think I've had enough of the Vampire Survivors formula, some new roguelike will pull me right back into wave after wave of chaos. Enter: Wanderburg, a bullet hell roguelike about piloting rickety castles turned war machines through medieval battlefields. Developer Randwerk of Abriss fame put out a demo in this week's Steam Next Fest, and I had to physically stop myself from playing it long enough to write this article.

The brilliance of Wanderburg, so far, is how temperamental it is. You are not a perfectly controlled instrument of war weaving effortlessly through crowds of enemies. You're a top-heavy tower of stone and wood screaming across grassy fields at Mach fuck. Learning to pilot your castle – how you turn, how your movements affect weapons aimed from the side or rear, and when to deploy the video game-mandated nitro boost – is a huge part of the battle, and it's immediately fun in a profoundly silly way. This is a rare instance of keyboard and mouse controls seriously elevating a game like this, because keeping track of your perspective and what left means adds to the lovable jank.

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