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Creative Bloq
Creative Bloq
Technology
Ian Dean

This ex-Insomniac dev's game is a raucous tribute to '80s fantasy art

80s fantasy art inspired game art, a man fights giant monsters.

Before I clocked the grappling hook, before the bosses started tearing chunks out of the scenery, ChainStaff's artwork hit the mark with me. This is a game that looks like it could have been peeled off a heavy metal album cover. Its airbrushed excess, alien scale, and unapologetic 80s sci-fi bravado are the sort of imagery that once sold entire worlds on the back of the best retro games alone (hello, Shadow of the Beast).

Mommy’s Best Games’ upcoming action platformer is steeped in the visual language of late-70s and 80s fantasy illustration. The influence of Michael Whelan is immediate: vast, strange creatures with exaggerated eyes and organic forms dominate the frame, dwarfing a tiny, defiant hero who looks permanently one bad decision away from being crushed.

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