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PC Gamer
PC Gamer
Lincoln Carpenter

This ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'

A cloaked man ponders an offering of gold in a large chest in Streets of Fortuna.

Speaking as someone with a pathological fascination with procedural simulations, following the development of Streets of Fortuna feels like watching as my time and attention are steadily pulled toward the event horizon of a distant black hole. Considering it's coming from Kitfox Games, who we can thank for ushering Caves of Qud out of early access and publishing the Steam release of Dwarf Fortress, it should come as no surprise that Streets of Fortuna is aiming to simulate its ancient, Constantinople-esque sandbox cities so thoroughly that it already feels like beholding the works of a mad wizard.

And based on a devlog video Kitfox published yesterday, that sandbox looks like the wizards in question have a lot of murder, arson, and general skulduggery in mind.

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