
That’s not hyperbole, either. I’ve been playing Milestone’s MotoGP series for a decade now and it took me hours - several sweaty, profane hours - before I could get around the track just once cleanly in MotoGP 23.
While some of the best racing games and sims are unilaterally difficult whatever you do with the assists - Dirt Rally 2’s ears are burning right now - Milestone’s latest licensed MotoGP release can actually be quite forgiving if you want it to be. The assists have had an overhaul, which means last year’s painfully heavy-handed auto-braking is gone, and a new neural aid system stands in its place. These throttle, braking, and steering aids analyse your inputs and step in when needed, which means the sensation of a computer taking over and riding the bike for you is greatly reduced. And while the neural AI powering it is probably just using it as training for the great uprising in about five years’ time, for now, it means you’ve got a pretty customisable difficulty curve available to you.