
Todd Howard knows fans are waiting to hear more about The Elder Scrolls 6, though part of the admittedly nice-to-have problem is that Bethesda has to balance making the new RPG while ensuring fans of other properties like Fallout and Starfield remain fed.
Remember the days when Skyrim came out less than a year after its official reveal? How about when Fallout 4's entire marketing campaign was shoved into a nice, concise six-month window? Good times, but now, Howard has explained why the gap between reveal and release has been stretched out longer for Bethesda Game Studios.