
Concord's backend files are seemingly still being updated despite its unceremonious, maybe-temporary shutdown.
Despite acquiring the developer and reportedly spending hundreds of millions of dollars on the project, publisher PlayStation was quick to pull the plug on its would-be live service contender just two weeks after release. The $40 FPS failed to attract hero shooter fans en masse or court newcomers to support its ambitious post-launch roadmap, which included expensive-smelling weekly animated cutscenes that would flesh out its sci-fi universe.