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GamesRadar
GamesRadar
Technology
Vic Hood

"There's got to be a game in here somewhere": How Felt That: Boxing quietly became one of the most innovative games in development

Felt That: Boxing screenshot of puppet boxer Ezra "Fuzz-E" Wright, who swings at a punching bag.

As I watch a hungover puppet plunge a grim toilet, my brain tries to make sense of what I'm seeing. It's not the utter absurdity of a disheveled, post-divorce Elmo-like character trying to jam a day's worth of dumps down the can that's got me confused and awestruck; it's how the sequence is working. "Is this partly CGI? Or is it all real-time?" You'd be forgiven for thinking it's the former.

Revealed at Summer Game Fest 2025, Sans Strings Studio's Felt That: Boxing, on the surface, looks like Puppet Punch Out! The comedic, 3D arcade fighter follows Ezra 'Fuzz-E' Wright, an unadoptable orphan, as he undergoes a grueling (and downright ridiculous) training routine to become a prizefighter and save his orphanage.

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