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GamesRadar
GamesRadar
Technology
Alicia Haddick

"There's a ravenous sense that people want to wash more stuff": PowerWash Simulator 2's devs are rolling out the red carpet for cleaning sickos, and they've already got big plans for 2026

Cleaning a DJ disco station in Powerwash Simulator 2.

The original Powerwash Simulator is the indie success story any small team dreams of. First released as an experimental prototype on itch, the game grew in early access with support from Square Enix to become a global hit. After collaborations with everything from Final Fantasy to Shrek, the game has sold over 10 million units, before even talking about the sales from DLC released at regular intervals since the game's full launch in 2022.

Yet with this regular churn of updates and constant community that remains strong, why even make a sequel? Why leave the support of a publisher and go independent with a new title? And is there actually enough introduced with this sequel to justify the cost of a new game?

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