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GamesRadar
GamesRadar
Technology
Austin Wood

"There is a limit to progress based on price": In today's AI hardware disaster, Stellar Blade Blood Rain devs prioritize "making the game playable" for as many people as possible

Stellar Blade: Blood Rain NPC with cybernetic throat and jaw.

Stellar Blade: Blood Rain lead and Shift Up CEO Hyung-Tae Kim echoes calls for hardware-accessible games as the studio continues work on its follow-up action game.

The Summer Game Fest reveal of Stellar Blade: Blood Rain comes at a volatile, pricey time for games. Current-generation consoles have gotten more expensive over time, sourcing components for a new PC will make your eyes water, and new hardware like Valve's Steam Machine has been pushed back due to part droughts.

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