
When a game is set in a haunted house, you would probably expect it to stay in that location, and it's also a good excuse to not have to show any of its spectres. But There Are No Ghosts At The Grand is game that's out to subvert expectations, and it's not one that's easy to sum up in a short sentence.
Studio co-founder and creative director Anil Glendinning describes it as "a spooky cosy renovation musical investigation game" where your American protagonist has inherited the titular and dilapidated Grand Hotel in an Engish seaside town.