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PC Gamer
PC Gamer
Rick Lane

The worst Tomb Raider game is getting cut weapons, areas and voice lines restored as part of its upcoming remaster

Lara stands in the cut training area from the Paris level of Tomb Raider: The Angel of Darkness.

Aspyr's remasters of Tomb Raiders 1-3 were well received when they released last year, giving Core Design's foundational 3D action-adventures a graphical spit 'n' polish and a modernised suite of controls. But for the upcoming remaster of Tomb Raiders 4-6, Aspyr is going further, bringing back several features that were cut from the final game in that trilogy: Tomb Raider: The Angel of Darkness.

Revealed in a blog post on the Tomb Raider website (via Eurogamer) These restorations cover several different areas of the game. For starters, Aspyr's remaster restores a weapon wielded by Kurtis Trent, the second playable character in The Angel of Darkness. Named the Chirugai, this is a melee weapon that resembles the Glaive in middling eighties sci-fi film Krull, a metal disc with blades sticking out the circumference.

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