
Since the earliest days of humanity's experiments with legal systems, we've been trying to find a way to make murder less appealing and trickier to pull off. Criminalising weapons, prison time, law enforcement—it turns out all we really needed was an extremely busy toilet.
In a talk on proc-gen narratives at AdventureX, Shadows of Doubt lead writer Stark Holborn shared one of her "favourite pieces of jank" from the detective sim's development, where a toilet accidentally saved lives.