
The Witcher 4, the best working name we have for the currently untitled project Polaris, will introduce "gameplay elements and new mechanics" not seen in the previous games.
CD Projekt Red discussed the direction of the still far-out RPG sequel, the start of a new RPG trilogy, in its most recent financial report. Asked in follow-up Q&A about the creative risks of The Witcher 4 – noted in a transcript you can read here – joint CEO Michał Nowakowski explained:
"Making a new game is always a creative risk, especially since we’re trying to push new boundaries and explore new fields; that’s something we haven’t actually done before. This is a pretty broad paint brush stroke, for sure, but I cannot go into too much detail without actually talking about the game per se.