Aaryn Flynn started working at BioWare on the tools team on Baldur’s Gate 2, back in 2000. Once that and Neverwinter Nights shipped, he moved on to the combat and dialogue systems for Star Wars: Knights of the Old Republic. By 2009, around the launch of Dragon Age: Origins, he was promoted to general manager at BioWare Edmonton, and he would later go on to oversee all of BioWare’s studios. Working through the highs and the lows of one of the most famous RPG developers ever, he’s seen a lot.
These days, he’s the CEO of Inflexion Games, a new studio working on its debut game, Nightingale, a Victorian fantasy survival title where players must build, craft, and fight in a world of magic.