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GamesRadar
GamesRadar
Technology
Anthony McGlynn

The Witcher 3 dev says a "designer's job is to create fun, not delete it," which is why CD Projekt Red "raised the stakes" instead of patching out an exploit it could have easily fixed

The Witcher 3: Wild Hunt.

If you're familiar with The Witcher 3, you no doubt know what happens when you start killing cows – the Chort shows up to make Geralt's life harder. 11 years after launch, a quest designer on the fantasy RPG has explained what went into that decision, and it turns out we only have ourselves to blame.

It's actually a preventive measure, taken after CD Projekt Red noticed we could farm cow hides thanks to a fast respawn rate. "We could have fixed that cow hide farming exploit in few minutes bonbons, just kill the respawn or drop the price of the hides," Paweł Sasko, a quest designer on The Witcher 3, says on Twitter.

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