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Hannah Silver

The Whitney plots Harold Cohen’s artistic AI adventures

Harold Cohen AI artwork created by AARON program: three figures on colourful background.

To dismiss the role of the artist in the increasingly frenzied conversations around artificial intelligence (AI) is to bypass swathes of art history which put man on equal footing with machine. 

For artist Harold Cohen, who developed the first AI artmaking programme in the late 1960s, AARON, the resulting creativity stemmed from an equal collaboration between the programme and the programmer. Drawing directly from rules coded personally by the artist – unlike today’s software, which gathers information from existing imagery, guided by prompts from the user – Cohen’s AARON machine software is an artwork in its own right.

Harold Cohen, AARON KCAT, 2001. Screenshot. Artificial intelligence software. Dimensions variable (Image credit: Whitney Museum of American Art, New York; purchase, with funds from the Digital Art Committee 2023.20. © Harold Cohen Trust)

This early creativity and potential that Cohen spotlighted in AI is now being explored by an exhibition at the Whitney Museum of American Art, New York, inviting visitors to witness AARON in action. ‘Revisiting Harold Cohen’s AARON is crucial at this moment in time since it can teach us so much about AI art practice,’ says Christiane Paul, curator of digital art at the Whitney. She cites the rapid development of AI since 2021 – with tools including Dall-E, Midjourney, and Stable Diffusion bringing AI’s role in creating images into the mainstream – as why now is the right time to revisit Cohen’s contribution.

‘Harold Cohen: AARON’ at the Whitney, New York

Harold Cohen, AARON KCAT, 2001. Screenshot. Artificial intelligence software. Dimensions variable. (Image credit: Whitney Museum of American Art, New York; purchase, with funds from the Digital Art Committee 2023.20. © Harold Cohen Trust)

‘First of all, AARON illustrates the long history of AI art, underscoring that artists have been engaging with artificial intelligence for decades. Leaving behind a career as a successful abstract painter, Harold Cohen started developing his artmaking software in the late 1960s, named it AARON in 1973, and developed it until his death in 2016,’ says Paul. 

‘Moreover, AARON shows us a very different approach to artmaking with AI than the current tools. AARON represents early, so-called “symbolic” AI; it is an expert system operating on the basis of rules and hasn’t been trained on previously existing images. It therefore doesn’t entail any of the standardisation, averaging, and optimisation used in the current models that have been trained on massive data sets of existing images. 

‘AARON is coded as an artmaking program that has external knowledge of the world and the objects in it and internal knowledge of how to visually represent the objects. In addition, AARON nicely demonstrates the output of AI across different materialities. The creations of the AARON software are shown in the exhibition as projections, as paintings, and as plotter drawings created live in the gallery. Harold Cohen understood his work with the AARON software as a collaboration, and his practice raises a lot of important issues about authorship and agency that are crucial to today’s discussions.’

Harold Cohen, AARON KCAT, 2001. Screenshot. Artificial intelligence software. Dimensions variable (Image credit: Whitney Museum of American Art, New York; purchase, with funds from the Digital Art Committee 2023.20. © Harold Cohen Trust)

For Paul, it was also vital to underscore the status of the AARON software as the artwork, separate to its output of paintings, plotted drawings and digital images. ‘It was important to me to make this distinction and emphasise that Cohen’s software itself and its processes of visually representing the world are the artwork and creative engine behind the generative output,’ she adds.

Modern recreations of the drawing machines Cohen created early in his career will be on view at the exhibition, as well as live demonstrations by AARON of the drawing process with pen plotters. ‘I believe there is enormous potential for creativity in AI tools, but it still takes artists’ deep engagement with them to generate truly creative work,’ says Paul. ‘It is important to keep in mind that Cohen didn’t use an “off-the-shelf”, corporate AI software, he literally wrote his tool from scratch and evolved it through different phases, from abstract, evocative shapes to figures and jungle-like environments. 

‘There are many things we can take away from Cohen’s work. Most importantly, he invites us to ask what art is, what defines art. Cohen always made work about the meaning of art, inquiring at what point a mark creates meaning and how an artist perceives and represents the world. At the core of AARON is Cohen’s Freehand Line Algorithm that makes all the output look like it has been drawn by hand. 

‘For Cohen, something could be art only if it had intention, and AARON is all about the intentionality of the line. AARON invites us to rethink what constitutes art, the intention of art, as well as authorship and agency in the collaboration with machines. One could also see AARON as a proposal for a combination of more old-fashioned expert systems with today’s statistical text-to-image models.’

'Harold Cohen: AARON' takes place 3 Feb – May 2024 at Whitney Museum of American Art

whitney.org

Harold Cohen, screenshots from AARON KCAT, 2001. Artificial intelligence software, dimensions variable (Image credit: Whitney Museum of American Art, New York; purchase, with funds from the Digital Art Committee 2023.20. © Harold Cohen Trust)
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