
Marvel Rivals hit the ground running at launch with 33 heroes, seven maps, and even a tournament section on the home page. Before long, NetEase had already set up and hosted an in-game tournament, and it looks like this is only the beginning of Marvel Rivals' journey to being a more seriously competitive shooter.
"We’ve actually been thinking about this on a broader scale, looking at the picture as a whole," Marvel Rivals director Guangyun Chen says in an interview with Metro. "We really hope that when we do the competitive modes or tournaments, they will co-exist with our quick play. That’s because we’ve been seeing a lot of other successful titles being able to pull off a competitive environment and a quick play environment both healthily at the same time. We’ll be taking a lot of references from them to ultimately let both player pools thrive."