
Star Wars Outlaws is set to take us to five distinct planets and let us explore space in its handcrafted open-world in the Outer Rim. I learnt a lot about Massive's approach to world-building and how it draws from George Lucas' inspirations during my time at the developer's studio in Sweden - with the team delving into the making of the familiar desert planet of Tatooine from the original trilogy, to the frozen landscapes of Kijimi from Star Wars: Rise of the Skywalker, and more. But what's perhaps most intriguing of all is the prospect of visiting an entirely new location when we take on the role of Kay Vess.
For Star Wars Outlaws, Massive worked in collaboration with LucasFilm Games to create and introduce a new moon world to the Star Wars canon. Named Toshara, lead open-world artist Anton Sander spoke at length about the creation of Massive's signature world. With the ambition "to make sure every planet has something unique to offer", Sander reveals what sets this moon apart, the real-life location that influenced its design, and what we can expect to experience when we visit it during our adventures. Below are five of the most interesting facts I learned about the original new world of Toshara.