Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Josh West

The Star Wars Outlaws creative team weighs in on what it's like to work within a galaxy far, far away: "Initially, it felt like we had been let loose in the toy factory"

Star Wars Outlaws screenshot.

What's it like to work within the Star Wars universe? It's a question that precious few have ever been able to answer, although Massive Entertainment is now in a position to do exactly that. For the last six years, the studio has been working on Star Wars Outlaws, an open world adventure set between The Empire Strikes Back and Return of the Jedi – something that had to feel fresh and exciting, even as it authentically captured the look, place, and feel of the original trilogy setting. 

It's an audacious creative challenge, but as I explored in my Star Wars Outlaws review, the atmosphere this team has been able to produce really is something special. I sat down with six developers at Massive to discuss its time working on Outlaws, learn more about what it's like working on such a recognizable world, and how they grappled with the reality that what they are adding to the sandbox could be picked up by others in the future. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.